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Author Topic: Kurt Hills Campaign
jeffdee
Administrator
Posts: 421
Post Re: Kurt Hills Campaign
on: November 24, 2013, 02:01

Bad weather forced our session scheduled for 11/22 to be cancelled. The next session would have been scheduled for Thanksgiving Day; we're attempting to select a workable alternate day this week...

jeffdee
Administrator
Posts: 421
Post Re: Kurt Hills Campaign
on: November 29, 2013, 17:24

Welcome, visitors! If you like these session reports, and would like prints of my drawings of Tekumel creatures in exchange for helping Bethorm: the Plane of Tekumel get published, then please back my Kickstarter project: http://www.kickstarter.com/projects/jeffdee/tekumel-skies

Thanks!
-Jeff

jeffdee
Administrator
Posts: 421
Post Re: Kurt Hills Campaign
on: December 6, 2013, 09:41

Session 4 Report:

The unit took a day off, during which time Qumál hiGa'ánish (Dennis Sustare) taught Siónu hiTekkól (Beth Loubet), Váti Kítik Kírik (Sean Summers) and Chégukal hiGurúma (Talzhemir Mrr) the Alleviation spell, so they wouldn’t get caught with insufficient magic to deal with poisonous creatures again. Vrishtára hiZa'éra (Matt Sheffield) assisted the sorcerers in their studies by concocting some weak poisons on which to test their newly learned spells.

Haráku hiZuróme (Denis Loubet) took this opportunity to pursue his interest in brewing. He paid a visit to his clanhouse (Arch of Heaven) for assistance, and ran into Kámbe hiSorúna, the boatman who’d brought him down the Chaigáva river to Katalál from the forests of the Kúrt Hills.

They shared a meal and got caught up; Haráku saying what little he could about his OAL activities, and Kámbe telling him how much the clanfolk talk about his OAL posting, and asking him what it was like serving with filthy worm-lovers. He also told Haráku of grumblings among the hill people about the growth of the Durritlámish-oriented Legion of the The Slayers of Cities at Katalál. The hill people have a long-standing hatred of the followers of Sárku and his cohort!

Haráku returned to the OAL barracks with a couple of clan-boys carrying boxes of spare brewing equipment that he got from the Arch of Heaven clan, tipping them generously.

Qumál and Váti also visited the slave markets, where Váti acquired a former swordsman bravo with a sad tale of lost love – but who was cheap due to his numerous scars. Qumál decided to simply borrow a torch-bearer slave named 'Torch' from their OAL unit, rather than purchase his own.

Tirrikámu Okkúru hiTlakotáni (their NPC subaltern) expressed concern to Qumál about how slowly things were going, urging Qumál to put an end to the creature, whatever it is, as soon as possible. He also ordered Qumál to begin considering the matter of a secondary Semétl (troop) leader, suggesting that Siónu might be a good choice because of her prior OAL experience.

Returning to the sewers the next morning, our heroes explored several different rooms and passages. They discovered a forgotten (or at least disused) entrance into the Temple of Drá, and a place where the floor of the sewer had fallen away, perhaps due to Katalál’s last bungled Ditlána, spilling sewage down to a deeper level of the underworld. They spent some time and effort makeshifting a bridge over this chasm out of doors salvaged from previously explored rooms, but eventually the entire troop was able to cross.

They found a room containing several sewer barges in various states of repair, and well as workroom facilities. Qumál made sure to carefully scan the walls and floor before entering, but neglected to look up – and it was from that direction that a Káyi dropped its tendril net down upon Haráku moments after the group entered the room.

A fight ensued. Haráku was cut free before suffering much harm, but Qumál’s slave 'Torch' succumbed and had to be dragged from the room when they fell back to re-group. The creatures were incapable of pursuing them through the closed door. On their second attempt, Siónu proved that throwing lighted torches at the Káyi was most effective, and they proceeded to triumph without much difficulty.

In the room, they discovered tracks matching the Demon of the Dark’s description… but much smaller than expected, indicating a creature perhaps only ½ as tall as a man. What’s more the tracks indicated at least two of the creatures!

Qumál called for another strategic withdrawal, and commanded Váti to pull all-nighter in his Thúmis temple’s library to something to shed light on this new discovery. He also informed Okkúru of his decision to select Siónu as second in command of their troop.

Qumal
Nakomé (Clanless)
Posts: 2
Post Re: Kurt Hills Campaign
on: December 24, 2013, 19:27

I was soon to learn a lesson about completing missions quickly. -- Qumal.

jeffdee
Administrator
Posts: 421
Post Re: Kurt Hills Campaign
on: December 29, 2013, 10:51

I've fallen behind on my session reports. In order to get caught up, here's a very quick overview of what happened in the last few sessions:

Session 5:
Okkuru and Qumal visited the Governor to explain why his drains were still not working. Meanwhile...

Sionu led the 3rd sewer expedition. They found and battled what turned out to be two immature Demonlings of Darkness. Haraku threw and lit oil, which burned one of them up, but the other fled flaming into the sewer network. After many hours of searching, they tracked it down to a room where it had taken refuge...

...a sealed chamber containing a large horde of mixed Ssu and Mu'ugalavyani treasures! The Demonling was hiding in a Magical Chest of the Topaz God, which the PCs tied shut to trap it. Then they returned, triumphant, and a runner was sent to the Governor's mansion in time to save Okkuru and Qumal from impalement.

Session 6
The treasure was handed over to the OAL's scholars. The OAL kept the Chest of the Topaz God, including the trapped Demonling and other items inside it. The PCs were allowed to keep the remaining treasure, including cash as well as a few enchanted steel weapons and bits of armor. They also received their regular pay.

A Ceremony of Promotion was held on the OAL's parade grounds. Haraku, Qumal, Sionu, and Vati were all promoted 1 rank. Okkuru, their NPC commanding officer, hoped to advance but was denied. However, their Troop was promoted from 3rd to 2nd within the Company, which Okkuru took as a point of pride.

Session 7
New Orders: "The Temple of Belkhánu reports that a spate of killings have been committed by slaves in Katalál. The dispatch was sent 5 months ago, but of course it had to be processed by the central OAL office in Béy Sü before orders could be sent back out to the OAL office in Katalál. Your orders are to root out the cause of this apparent slave uprising, apprehend its leaders, and see that they are sent to the stake forthwith."

Okkuru led inquiries at the Temple Belkhanu. He tracked down the administrative priest who wrote the dispatch, but learned little that wasn't already known, other than that the priest hadn't noticed any additional killings by slaves in the the interim.

Sionu led inquiries at Legion of the Slayers of Cities. One of the 3 victims was Kási (Captain) Changártla hiGa’ánish, an officer of that Legion (5th Imperial Sappers) from the medium-status Black Stone clan. He was a Durritlámish worshipper. He was strangled in his sleep in his quarters at the Legion’s barracks in Katalál. The perpetrator, Changártla’s handsome Jakállan love slave Míssikh (‘Copper’), leaped to his death immediately afterward.

jeffdee
Administrator
Posts: 421
Post Re: Kurt Hills Campaign
on: January 17, 2014, 12:00

Here are a couple more capsule session reports:

Session 8
The PCs investigations uncovered the fact that all of the murderous slaves were sold by the same Salarvyani slaver. When they confronted him in the market, the slaver 'activated' his remaining stock of 12+ mind-controlled slaves to attack the PCs, using the phrase 'For The Doom!'. The PCs triumphed, of course, the slaver was captured and his slaves were confiscated, including those slaves he'd already sold to other high-status individuals around Katalal.

Session 9
The OAL planned to destroy the confiscated slaves. Qumal experimented with one of the 'sold' slaves, trying to find any other activation phrases but finding none. Sionu suggested that Qumal try the 'For The Doom' phrase, since this slave hadn't ever been activated. It worked, placing the slave in a mode to obey Qumal completely from then on.

Meanwhile, Vati convinced Kasi Okkuru to 'acquire' a few of the most valuable slaves, before they are destroyed, and sell them for a profit to a slaver leaving Katalal. Sionu handled the sale; Okkuru gave each PC a cut (10% to Sionu, 5% to Vati, and 1% each to everyone else). Okkuro still pocketed about 44,000 kaitars.

The PCs were then assigned watch a group of 4 Mu'ugalavyani trade delegates who are believed to be spies. They are staying at the Kiosk of the Five Clans in Katalal's Foreign Quarter. After almost a week of boredom, the PCs glimpsed the Red Hats handling an Imperial Courier scroll-case. Despite being undercover, and therefor lacking their normal weapons and armor, the PCs moved in to apprehend the spies. To Be Continued!

jeffdee
Administrator
Posts: 421
Post Re: Kurt Hills Campaign
on: March 19, 2014, 00:05

Session 10
Our heroes confronted the Mu'ugalavyani, bursting in upon them in the main hall of the Kiosk of the Five Clans. Battle ensued, and the PCs were triumphant though Qumal took a Missile of Metallja spell through the shoulder from the Red Hat who turned out to be a sorcerer. It would have felled a lesser man. The 'trade delegates', now suspected of being member of the Legion of the Mourners in Sable (Mu'ugalavyani secret police) were taken into custody.

Session 11
Awaiting word on the interrogation of the Mu'ugalavyani (being conducted by higher-ranking OAL officers than themselves), out heroes received now orders. A coded document captured along with the Salarvyani slaver (Session 8) has resisted all attempts at decryption. They are ordered to deliver this document to the savants at the famous school of calligraphy, just north of the city. On the road north, Qumal attempted to form up his little troop into a proper marching formation; some hilarity ensued. By their second day of travel they began to get the hang of it, and made a moderately pleasing spectacle marching into the calligraphy school's grounds. Qumal met with the calligraphy master and handed over the document, and was informed that the work would take about a week. Meanwhile the others encountered several peasant refugees from the Plain of Mists region to the NW, and learned that a great creature of some sort was wreaking havoc there, destroying small buildings, killing peasants, and carrying others off as either captives... or meals. After consultation Qumal resolved to spend the coming week ridding the land of this creature.

jeffdee
Administrator
Posts: 421
Post Re: Kurt Hills Campaign
on: March 19, 2014, 00:31

Session 12-13
They marched up the road to the village of Kashmu'u, where they learned of a remote farmhouse that was 'hit' within the last week. They headed out to investigate, arriving at dusk, and found the tumbledown building infested with a swarm of nearly man-sized, poisonous Atlun ('spiders'). The PCs were almost overwhelmed by the initial swarm, and chose to flee. Haráku was surrounded and nearly lost his life, but managed to clamber over the wall surrounding the farmyard. Cheggukal lost consciousness momentarily from Atlun-bites, and his (its?) true nature was revealed to Ss'kik, who duly reported it to Qumal. This led to a heated discussion between Qumal and Sionu in the tents that night, but ultimately Qumal was satisfied that if the OAL upper command wished him to harbor a Mihalli in their midst, then that was that.

They returned at dawn with a plan, luring the Atlun out and burning them alive in an orderly fashion. A search of the farmhouse revealed little of use, however. They proceeded to a small patch of forest to the west, but finding no rampaging creature there they turned north toward where other sightings had been reported. That night their camp was attacked by a band of Hlutrgu (the Swamp Frogs). The Hlutrgu shaman cast a sleep spell which dropped Vati and Haraku - but the spell turned out to be a misfire which also engulfed several Hlutrgu - including their war-leader - when they closed in to slay the sleeping PCs. That turned the tide, and all but one of the creatures were dispatched. The survivor fled north.

In the morning they pursued the survivor, and came upon a stream which led to a marsh. Qumal ordered the troop to enter the swamp in search of the last creature, which was difficult for Sskik the insect-like Pe Choi (whose breathing organs reside in his abdomen), and for Sionu who cannot abide filth of any kind. Grimly they forged ahead. By late afternoon they sighted a thin wisp of smoke which turned out to mark the Hlutrgu nest. As the PCs closed in the surviving creature set its four trained over-sized Hyahyu'u (wolf-like creatures) upon them. It was a terrible battle, with several PCs suffering injuries, but thanks to Sionu's Web of Kriyag spells and Vati's Zoic Domination, they prevailed. Several Hlutru hatchlings were captured, and the party now turns north toward the road, headed in the direction of the town of Vretis.

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