Here's a recap of the first session of Bethorm (and my first Tekumel game ever) that I ran two weeks or so ago. I first posted this report on the Tekumel Facebook page.
Here's a rundown of the player characters participating in my oh-so-cleverly named Katalal Campaign:
Khanuma hiKurodu of the Black Monolith – A scholar-merchant with a taste for arcane and occult matters, though not himself a sorcerer. He owns a small shop that specializes in minor antiquities. A worshiper of Ksarul and temple-educated. A young man with a distinctive look, already balding and having had his nose broken and badly set after a brawl he was involved in during his student days.
Ekara hiViridu of the Association of the Relievers of Life – A young woman of this assassin's clan, and a talented swordswoman who prefers using a twin sword style. Quiet, taciturn, rarely speaking above a whisper if she does not need to do otherwise.
Vorek hiNakor of the Balanced Stone – A former slave-gladiator, a year ago he won a minor tournament in rather spectacular fashion, impressing his owner enough to emancipate him and have him adopted into the clan as a member of a lesser lineage. Currently working as a bodyguard for hire.
Kalusü hiVekkuma of the Great Stone – A temple guardswoman for the Temple of Ksarul in Katalal, she is a giantess, with stories of her having some Nlüss blood being bandied about.
Elue/Ekune hiTeshku of the Black Stone – An administrative priestess for the temple of Dlamelish, she had just started her career and helps with the temple's slaves. Elue is gender-fluid, having been born male and mostly identifying as female, though at times she assumes a masculine identity.
2374 A.S.
The first day of Halir.
Five natives from the city of Katalal had traveled to the great western Tsolani city of Tumissa on various errands, either personal or on behalf of their clan or temple. After successfully completing their business they departed for the long journey back home. These five strangers of various clans and professions met on the Sakbe road and, finding each other congenial, decided to travel together for companionship and mutual protection. Their journey was uneventful, with only various trivial encounters with fellow travelers, but events turned some six days away from Katalal and home.
Near the end of Suruna 1st, the party was coming to a waytower to prepare to camp for the night when they saw a woman haranguing several men, who sheepishly endured her sharp tongue. She told them they should all have been born women, since they would have made good clan girls. The party approached and Khanuma hiKurodu asked if there was room in the tower to camp for the night. The woman calmed down, remembered her manners and told Khanuma that there was more than enough room and he and his companions were welcome to stay. The woman introduced herself as Vanethi hiJuthu, a stonemason from a prosperous and respectable artisan's clan. When questioned about what had her in such a temper, she explained that her clan had been contracted to renovate the villa of Lord Sardumalshu hiArkona of the Gray Wand clan, a high ranking administrator in the city government of Katalal. His villa is located just two hours south of the road in the village of Qanishe, which he holds as his fief. However, Vanethi and her men were running late due to their reluctance to travel the trail to Qanishe so late in the day. There had been rumors of shadowy creatures prowling the low hills north of Qanishe, which she personally dismissed as peasant superstition.
Vanethi then asked the travelers, who were fairly well-armed, if they would mind escorting her workers to the village, offering to feed them and pay them a small wage for their trouble. The party agreed, having no pressing need to return to Katalal by a certain date and with Qanishe being only a few hours travel there and back.
When Khanuma and Kalusü hiVekkuma questioned the various stonemasons about the stories circulating about what was haunting the trail they received varying answers, ranging from shadowy figures to people encountering the smell of musty cinnamon in certain vales of the foothills, but learned nothing concrete. The priestess of Damelish, Elue hiTeshku, had no better luck after servicing two of the stonemasons that had caught her fancy. Meanwhile Vorek hiNakor took part in a dice game and won a little money.
The band departed the next day. The journey took two hours. On the way they came across a great stone plinth erected on one of the foothills. Curious, Vanethi went up to take a closer look at it, being interested in old stonework. The following inscription was carved on it in Classical Tsolanyu, which Khanuma translated for Vanethi's benefit.
“I, Esculvu hiArlellu, erected this stone to commemorate the great victory I won and the puissant act of sorcery I performed. For the greater glory of Ketengku, may the spawn of Zeshinui writhe in the void for ten-thousand years.”
The band arrived in Qanishe soon after. The village consisted of an Open Hand clanhouse and the villa of Lord Sardumalshu situated on a small rise a little further south. They spotted a number of young men and women exercising, being supervised by a man and a woman, both martially arrayed. At the villa they were greeted by servants and Lord Sardumalshu's major domo, Chisakh hiKashta, a preening and officious little man. At this point Vanethi paid off the travelers and saw them provisioned, claiming them as an expense covered by her clan's contract with the Lord of the villa.
The party rested for a while. Khanuma spoke with Chisakh, managing to charm him, and learned a little about the standing stone. A former fiefholder, who was also a sorcerer, had fought and banished a minor but potent demon that was haunting the area some one-thousand years back. Chisakh had heard the rumors of the trail being haunted, but dismissed them as peasant foolishness. He, personally, had never seen anything, though he had heard that supposedly some sort of shadowy thing could be seen lurking around the plinth in the hours preceding dusk and dawn. Chisakh also commissioned Khanuma to deliver to the Grey Wand clanhouse a missive addressed to Lord Sardumalshu, since the major-domo could not spare any of the servants to perform the task, needing them to help with the labor of the villa's renovation. Khanuma agreed, accepting a promissory note for ten kaitar along with the letter.
Meanwhile Vorek, Kalusü and Elue, being curious, went to investigate the villagers who were exercising. The village boys were now wrestling while the armed man and woman watched. The pair were Mridesh hiQolsuna and his Aridanni assistant Jnaki hiBaketike, members of one of the gladiatorial clans who run the Hirilakte Arena in Katalal. They were visiting the villages and towns west of the city in search of youths interested in becoming gladiators. Mridesh, a worshiper of Dra and a profound pessimist, claimed yet to have found anyone of descent quality, though Jnaki privately said to Kalusü that her comrade's standards were a bit too exacting. Both Mridesh and Jnaki offered Vorek and Kalusü places at the arena for good prizes, being impressed with their reputation and imposing physical stature respectively, but the two declined, citing other responsibilities.
Ekara hiViridu overheard two servants gossiping about a servant girl who ran away from the villa, and heard them speculate if the missing servant really stole what Chisakh said she did.
The travelers soon left. On the way back to the Sakbe road they took another look at the standing stone, but found nothing else unusual about it, and demurred to stay until dusk to see if the shadowy thing said to haunt the place would manifest.
Back on the road, the band continued traveling east. An hour before sunset they encounter a band of eight louts harassing two wandering Emerald Circlet prostitutes – a man and a woman. Vorek took offense at this and warned off the men, backed by Kalusü and Khanuma. Ekara and Elue hung back a little. The lead lout told Vorek to piss off and a fight looked about to ensue. Ekara ended it quickly by throwing a knife into the offending man's eye, killing him instantly and cowing his companions, who begged for mercy and fled. The two prostitutes, Dletana and Vri, were profoundly grateful, never expecting such consideration from a band so much socially superior to themselves. They humbly asked if they could travel with them for a bit, and offered their services to the party for free. They also passed on a rumor they heard when working a town – Srekekunu – some three days travel west and north. A ghost or spirit of some sort was supposedly haunting the basement of the Ripened Sheaf clanhouse located in the town.
The party set out the next day, parting company with the two Emerald Circlet clanfolk. Their day was uneventful. At the occupied guard tower they stayed at, they learned unusual news from the Road Guards stationed there – an unusual band of bandits were operating out of the Plain of Mist north of Katalal. These bandits seemed to be Milumanayani barbarians from the north, but they have in their service a large number of Renyu, the humanoid-dog creatures also known as the Loyal Followers.
Late on the fourth day of their travels together, the band found bodies strewn on the lowest tier of the Sakbe road. Closer investigation revealed the corpses to be chnehl – ape mutants. Much blood had been spilled on the pavement, and a few more ape carcasses were found on the ground by the base of the road. A quick search of the ground showed signs of several creatures heading towards a small forest to the south-east. The party chose not to follow the tracks, instead continuing on the Sakbe road. After a couple of tsans travel they found the next guardhouse occupied by a small slaver caravan and some road guards. The master of the caravan, Di'ichu hiRaskeu of the Rivet of Bone clan (a small slaver clan of Sarku worshipers who also supply slaves to the Temples of Sarku and his cohort Durritlamish) arguing with the road police, asking for their help to retrieve his stolen merchandise. The chnehl who had attacked his caravan had managed to carry off three choice slaves. The road police refused, saying that that they had all ready done their job when they aided Di'ichu on the road, their writ did not extend off of the Sakbe wall, and they were not going to risk their lives for three slaves.
The party approached Di'ichu, who greeted them politely, seeing they were mostly of high status. Also noticing their martial bent, he asked them if they would be willing to retrieve his stolen slaves, offering a writ of 250 kaitar in exchange for the favor. The party agreed, and learned from the road police that the chnehl were most like hold up in a ruin located in the copse of trees they had spotted. The party quickly descended to the ground and made for the woods. Ekara chose to scout ahead a bit, being the first to spy the ruins and noticing two chnehl seemingly on guard duty on the perimeter of the stone pile. She started to retreat to the main group but unfortunately stepped on a large, dry branch, alerting the chnehl of her presence. The apes immediately discerned her location, started hooting a warning and charged the young woman. Ekara drew her swords and met the ape-mutants, killing one in the first pass of arms. Her companions rushed to her aid, as more chnehl came from the south end of the ruins and from an underground level beneath the ruins.
The affray was fierce, but the travelers were soon victorious, their skills too much for the apes. Ekara took a minor blow to the leg, while Vorek took more serious wounds, being hit by a thrown spear and bitten on the arm, though his immense endurance allowed him to shrug off the pain. The apes soon fled in a panic, and the party found the slaves intact in the lower level. They also found some treasure – though whether it had belonged to the chnehl or was loot abandoned by whoever once dwelt in the ruin they did not know. They discovered a handful of gold coins and, more impressively, a steel long sword.
One of the slaves, a young boy named Akna, was in a panic, claiming to have seen a pale face peer out at him from a crack in the south wall of the underground chamber. Khanuma and Kalusü searched the wall and discovered a secret staircase descending into the earth. After some debate, the party decided to return the slaves to Di'ichu and then return in the morning to investigate where the stairs led to...
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