“Combat: Drawing weapons - does this take an action (or multiple actions), or a movement penalty as per 7.0?”
Movement only.
“p81 (12.8) Spell List Terminology : Area. For something like (125) Winged Disc of the Lord of the Sun, you'd normally only get one human on it I guess, or possibly one more as per 9.2.1?”
Yes.
“p102 (74) Demonology: This has a prep time of 1 minute, and a duration of 2 minutes. The prep time makes it not very useful in combat, and the duration makes it not very useful outside of combat (it would seem), so what am I missing with this spell?”
2 minutes is 20 combat rounds – an *eternity* of combat time. Try summoning a demon to assist at the start of an assault on an enemy position.
“p81 (12.7.4) Preparing and holding a spell. Not sure exactly how this works”
Pay the energy cost at the start, but don’t roll until the spell is actually cast.
“p84 (10) Healing. If the spell fails, does the -2 penalty apply to the caster making further healing attempts, or to the target receiving further healing spells?”
The penalty applies to the target’s current set of wounds. When their wound situation changes – even if they only heal 1 point, or take 1 more point – the penalty re-sets to 0.
“p125 (131) Obsidian Obelisk 131A: refers to "SR 11 heavy cover" - what does the SR 11 mean?”
Sorry, that’s another typo. At one point we were calling Material Strength (p. 77) “Structural Rating” (SR). SR 11 means 11 armor vs. physical damage (and thus 7 vs. energy, of course).
“p194 Mu'agh. To penetrate armour it says "roll 1d10 vs 1+target's armour coverage". In Section 4.4.2 Coverage is only referred to as Light, Medium or Heavy, so what number are we adding? Maybe related somehow to the "Avoid" column?”
Yes. Add 1 to the penalty to avoid the target’s armor, and roll the d10 vs. that.
“p138 (156D) Molten Sphere. Duration 10 minutes, but the text says "By casting...during the fourth turn"?”
Typo. That should read “during the 10th minute”.
“p139 (158D) Iron Fist III (and others). This spell has "1 target", and "resist". Text says "any target up to size -1 is killed if it fails its Resistance Check". So I'm still confused here, I thought that the primary target gets to subtract its Magic Resistance from the casting roll, but doesn't get a resistance check, as we discussed above.”
This spell is a special case; the target makes a Resistance check *in addition* to applying their Magic Resistance to the caster's casting roll. If the spell hits, *and* the target makes a Resistance Check, they only take damage. if the spell hits, and the *further* Resistance Cjeck fails, they die.
“p169 (16.1.2) Customizing Creatures. The example gives the Dnelu the Large Disadvantage. That's not listed, presumably Gigantism?”
Yes.
“p175 Cholokh. "attacks from a distance of 2 to 12 spaces with its missiles". But later: 6" range with thrown rock.”
The actual oversight here is that Desperation (9.5.7) fails to state that it also doubles the range of muscle-powered missile weapons. So a Cholokh with a 6" throw range *can* throw from as far as 12" away.
“p176 Dzor. rating 3.7 unarmed and 3.2 armed. Should these be reversed?”
Actually, 3.7 is a typo. That should say 2.7.
“p184 Hokun. Heavy/Elite rating 11.5 - seems high? Ru'un are 10.6, 12.1 etc.”
Do not mess with elite, heavily armored Hokún.
“And lastly, a general question about defences: Does a negative defence aid the attacker? e.g. if a PC has negative Magic Defence, does it add to the caster's chance to cast?”
Yes.
“p30 (Starting Experience): I was wondering about extension of this table. For example it would be possible to create a Tinalya with base INTL 12, Attribute +1, and then +1 INTL gives 14…”
Each step up past INTL 13 is just another +3 starting experience points.
“p36 (Hlaka) : Rapier Tail. There isn't a rapier on weapon tables 4.1, so I'm assuming that the Hlaka tail damage is therefore Unarmed +1 level. It's just a descriptive term rather than referring to a specific weapon type.”
Yes.
“p 48 (Stealth). 2nd paragraph "speaking character" should be "sneaking character"?”
Yes.
“p53 (Bolas): Do they entangle on any hit, or just a max damage hit?”
Bolas entangle on any hit.
“p74: Area Effects: "If the roll to hit (or casting roll) is successful...If the roll fails then the centre of the area scatters". How can a spell scatter if the cast check fails, as it won't take effect?”
*Aimed* area spells scatter if the casting roll fails (the spell still goes off, it just doesn't strike its intended target). Area spells that aren't ‘aimed’ don’t scatter if the casting roll fails; they simply don’t go off (p. 81).
“p150 (Pearl-Grey Citadel 180A). duration 3 rounds, but text says 3 minutes."
Minutes is correct.
“p154 (The Eater of Souls 186A) Just a clarification. If a spell has prep time of 1 turn, then the caster still casts it in a single turn, but they basically get no move that turn, as prep (p82) says it it a full turn action.”
Yes.
“p 228 (Eye of Raging Power). How much damage does it do, or does it just do death?”
7/10/13 energy damage.
“Also Eyes, generally (p 225): Treated as spells of a 20th level sorcerer. i.e. 20 skill (17.5.1)? Do you need to roll to hit/cast e.g. -for range, etc as per 12.7 (p80)?...
“Aha, I see 12.7.7 says they have a casting check of 15-, and targets are allowed Resistance checks. How does the cast check of 15- relate to the 20th level sorceror mentioned above?"
Some spells, such as Disenchantment (p. 83) care about the Sorcery Level of a spell’s caster. See also section 17.12.2 for some of your related questions.
“Do they still use a charge if they fail to operate (I would think so, as per using NRG points on a failed spell).”
Yes.
-Jeff
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