About Jeff Dee

Jeff Dee has worked in the gaming industry for over 25 years. His artwork has appeared in numerous games and magazines, including TSR's Deities and Demigods (as well as many AD&D modules and other early TSR products), Villains & Vigilantes from Fantasy Games Unlimited, adventures for the Star Wars RPG from West End Games, and others. He co-designed Villains & Vigilantes, TWERPS (The World's Easiest Role-Playing System) from Gamescience, and Pocket Universe from UNIgames. Jeff has also worked in the computer games industry on games such as Ultima VI, Master of Orion, Master of Magic, and Wing Commander. He was the art director on Ultima VII, and the lead game designer on The Sims: Castaway Stories.

Kurt Hills Atlas Kickstarter

Our new Kickstarter project is now live!

The Kurt Hills Fantasy Atlas is a detailed map and guide to the Empire of Tsolyánu’s Kúrt Hills region from the Tékumel / Empire of the Petal Throne fantasy RPG setting. Usable with Béthorm: the Plane of Tékumel or any Tékumel-based RPG, and a fascinating read for any fan of science-fantasy!

UPDATE: The Kurt Hills Atlas Kickstarter met its initial $2500 funding goal – less than a day after launch. Huzzah!

UPDATE: The first TWO stretch goals are now unlocked. The book will have color cover art, and the map will also be in color. Next up: bonus b&w interior artwork!

Sneak Preview: Kurt Hills Gazetteer!

Here’s a sneak peek at another section of our upcoming Kurt Hills Map & Gazetteer for Bethorm! This map section attaches to the east side of the Katalal Map.

hex 2 preview

The full Kurt Hills map will consist of 36 areas this size, plus descriptions. We’ll be launching a Kickstarter to fund the completion of this massive project in a few weeks, so stay tuned!

Update 12/21/2015

I still haven’t launched a Kickstarter to fund it (and won’t ’til after the holidays), but Manda and I are hard at work on the Kurt Hills Atlas project. 15 of the 46 hexes are mapped, and gazetteer entries are completed for 4 of them. I just finished mapping hex 3613, with the City of Hauma. Fun! I’ll try to post some more preview pics soon.

Welcome NTRPGCon Friends!

UNIgames had a great weekend at NTRPGCon, and we sold copies of Bethorm to a bunch of cool people. If you’re one of them, welcome aboard! Don’t forget to register on our forum page, and explore the tabs on this site (above) for free goodies and links to more awesome stuff!

-Jeff Dee

Sakbe Road Foamcore Model Kit

This simple kit allows you to build as many straight, 10”-long Sákbe Road sections as you desire. Great for 28mm tabletop adventures on Tékumel! The kit also includes optional ramps (for getting onto or off of the Sákbe Road), and stairways for climbing up and down its levels. As an added bonus, we’ve included a copy of our popular “Foam Core Crafts for Beginners”!

http://www.rpgnow.com/product/145297/Sakbe-Road-Foamcore-Kit

sakbe_three_RPGNOW_cover

In The Works: Sákbe Roads!

Here’s a photo of the prototype of our upcoming Sákbe road model. You’ll print out an 8-piece pattern, and use it to cut out the parts from a standard foamcore sheet. The whole process takes about half an hour. In the final version the pattern pieces with have a full-color texture – so you’ll glue them to the foamcore before cutting them out. The result is wonderfully sturdy, and looks great on the tabletop!

prototype

And here’s a finished example! The pattern pieces are printed in color on standard 8 1/2″ x 11″ paper, then glued to black foamcore before cutting. We’re very pleased with the results! Next we need to write up the instructions, and submit the final product to the Tekumel Foundation for approval. The kit should be available for download from RPGNow within a month.

sakberoad_finished